GameArt Celebrates International Women’s Day

March 8th, 2022 Company updates

GameArt's women share what they like best about their job on the occasion of International Women's Day.

All the women at GameArt play a significant role in the company. On the occasion of International Women's Day, they are happy share what they like best about their job.  

Katja Bizaj, Account Manager: “My clients are what I like best. I have a good relationship with all of them, and through them, I keep being reminded that we all have the same goals—we all are just ordinary people that want to do the best we can for the company we represent and for our job satisfaction. I must also mention my co-workers, with whom I enjoy drinking a coffee or a glass of wine while expressing my feelings.” 

Tanja Bergman, Project Manager: “I love my team. As a project manager, I have the privilege to work with every single department in our company, and together with all the amazing individuals in these departments, we make a superb team. ...And the office coffee machine. :)” 

Ema Hrustanovic, Project Manager: “Since my role involves managing multiple projects at once and liaising with various departments and people—including senior management, publishers, PR and marketing departments, QA, math, programming, design, and art teams, including outsourced personnel—every day is different and brings with it new challenges. What thrills me the most is searching for a solution and learning something new every day.” 

Galina Kinova, Head of Quality Assurance: “Quality assurance is one of the most important aspects of the custom app development process. I want our software to not only be beautifully designed, well coded, and liked by our target audience, but also as free from issues and errors as possible. There is always something new to learn and there is always a challenge.”  

Lucija Blažek, Animator: “My role involves animating game assets and bringing images to life. What I like the most about my job is the endless amount of creativity it permits. I keep my learning process ongoing so that I can be even better at what I do. My job keeps my brain active and my life more colourful.” 

Tanja Campolunghi, Head of Marketing: “I am responsible for the marketing and communications strategy at GameArt as well as planning and coordinating marketing efforts. I am also in charge of the company’s events and trade shows, which are very important for GameArt’s promotion and reputation in the gaming industry. Marketing always allows me to explore both the creative and disciplined sides of my personality. Marketing in gaming is more than just fun, it’s a big thing! Regardless of how amazing your plan is, you need a smart, loyal, hard-working team to lean on!”  

Denise Rejec, Content Marketing Manager: “My role involves coordinating all the written and visual content at GameArt, which allows me to express my creativity while sticking to tight deadlines. I enjoy liaising with journalists and media editors, and taking part in the preparations for our participation at gaming expos.”